New PDF release: Agile Game Development with Scrum (Addison-Wesley Signature

By Clinton Keith

Deliver larger video games swifter, On Budget—And Make online game improvement enjoyable Again!


Game improvement is in crisis—facing bloated budgets, most unlikely schedules, unmanageable complexity, and demise march additional time. It’s no ask yourself such a lot of improvement studios are suffering to outlive. thankfully, there's a resolution. Scrum and Agile tools are already revolutionizing improvement outdoors the sport undefined. Now, long-time video game developer Clinton Keith exhibits precisely tips to effectively follow those how to the original demanding situations of online game development.


Keith has spent greater than fifteen years constructing video games, seven of them with Scrum and agile equipment. Drawing in this exceptional services, he exhibits how groups can use Scrum to convey video games extra successfully, swiftly, and cost-effectively; craft video games that provide extra leisure price; and make lifestyles extra satisfying for improvement groups whilst.


You’ll discover ways to shape winning agile groups that comprise programmers, manufacturers, artists, testers, and designers—and advertise potent collaboration inside of and past these groups, through the complete procedure. From long-range making plans to development monitoring and non-stop integration, Keith deals dozens of assistance, methods, and solutions—all dependent firmly actually and hard-won adventure.


Coverage includes

  • Understanding Scrum’s pursuits, roles, and practices within the context of online game development
  • Communicating and making plans your game’s imaginative and prescient, good points, and growth
  • Using iterative ideas to place your online game right into a playable country each to 4 weeks— even daily
  • Helping all staff individuals achieve their roles
  • Restoring balance and predictability to the improvement process
  • Managing ambiguous requisites in a fluid marketplace
  • Scaling Scrum to massive, geographically dispensed improvement groups
  • Getting began: overcoming inertia and integrating Scrum into your studio’s present processes

Increasingly, video game builders and bosses are spotting that issues can’t pass at the means they've got long ago. video game improvement firms desire a much better solution to paintings. Agile online game improvement with Scrum supplies them that—and brings the profitability, creativity, and enjoyable again to video game development.

Show description

Read Online or Download Agile Game Development with Scrum (Addison-Wesley Signature Series (Cohn)) PDF

Similar computer games programming books

Download e-book for kindle: Microsoft Flight Simulator X For Pilots: Real World Training by Jeff Van West,Kevin Lane-Cummings

Prepare to take flight as qualified flight teachers advisor you thru the pilot scores because it is finished within the genuine global, beginning with activity Pilot education, then inner most Pilot, through the tool score, advertisement Pilot, and Air shipping Pilot. They conceal the abilities of flight, how you can grasp Flight Simulator, and the way to exploit the software program as a studying device in the direction of your pilot’s license.

Get An Introduction to Game Studies PDF

An creation to video game reviews is the 1st introductory textbook for college kids of online game reviews. It presents a conceptual review of the cultural, social and financial value of desktop and games and lines the historical past of online game tradition and the emergence of video game experiences as a box of study.

Download e-book for iPad: Unity 5 From Zero to Proficiency (Intermediate): A by Patrick Felicia

Why this booklet can help to start with video game DevelopmentCreating your individual video game could be very intimidating first and foremost, and regularly, despite your adventure with video games, it really is occasionally tricky to discover the time and motivation to recover from the 1st obstacles and to start. usually, those obstacles appear larger than they really are.

Download e-book for kindle: Making 8-bit Arcade Games in C by Steven Hugg

How one can reprogram Golden Age 8-bit arcade video games together with your personal online game! we are going to know about the c program languageperiod and bring together code for the Z80 CPU, concentrating on those systems: halfway 8080 (Space Invaders) VIC twin (Carnival) Galaxian/Scramble (Namco) Atari colour Vector, Williams (Defender, Robotron).

Additional info for Agile Game Development with Scrum (Addison-Wesley Signature Series (Cohn))

Example text

Download PDF sample

Agile Game Development with Scrum (Addison-Wesley Signature Series (Cohn)) by Clinton Keith

by George

Rated 4.34 of 5 – based on 24 votes

Published by admin